Files
CSE4303H1/server.cpp
Zheyuan Wu 8260b1962a done
2026-02-04 14:01:52 -06:00

113 lines
3.4 KiB
C++

#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <errno.h> // for perror()
#include <unistd.h> // for close()
// load environment variables from .env file
#include <fstream>
#include <cstdlib>
void load_env(const std::string& path) {
std::ifstream f(path);
std::string line;
while (std::getline(f, line)) {
if (line.empty() || line[0] == '#') continue;
auto pos = line.find('=');
if (pos == std::string::npos) continue;
std::string key = line.substr(0, pos);
std::string val = line.substr(pos + 1);
#ifdef _WIN32
_putenv_s(key.c_str(), val.c_str());
#else
setenv(key.c_str(), val.c_str(), 1);
#endif
}
}
int main(void){
printf("Server starting...\n");
load_env(".env");
// Declare variables
const char *server_ip = std::getenv("SERVER_IP");
const int server_port = std::atoi(std::getenv("SERVER_PORT"));
char client_message[2048];
char server_message[2048];
const char * custom_message="Server: Hello from server, ";
// debug
printf("Server starting at IP: %s, Port: %d\n", server_ip, server_port);
// Create socket
const int server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket == -1) {
perror("Failed to create socket");
return 1;
}
// Bind to the set port and IP
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(server_port);
inet_pton(AF_INET, server_ip, &server_addr.sin_addr);
if (bind(server_socket, (struct sockaddr*)&server_addr, sizeof(server_addr)) == -1) {
perror("Failed to bind socket");
close(server_socket);
return 1;
}
printf("Done with binding with IP: %s, Port: %d\n", server_ip, server_port);
// Listen for clients:
const char *client_ip = std::getenv("CLIENT_IP");
if (listen(server_socket, 1) == -1) {
perror("Failed to listen on socket");
close(server_socket);
return 1;
}
printf("Listening for incoming connections...\n");
// Accept an incoming connection
struct sockaddr_in client_addr;
socklen_t client_addr_len = sizeof(client_addr);
int client_socket = accept(server_socket, (struct sockaddr*)&client_addr, &client_addr_len);
if (client_socket == -1) {
perror("Failed to accept connection");
close(server_socket);
return 1;
}
printf("Client connected at IP: %s \n", client_ip);
// Receive client's message
// clean exising buffer
memset(client_message, 0, sizeof(client_message));
recv(client_socket, client_message, sizeof(client_message), 0);
printf("Msg from client: %s", client_message);
// Respond to client
// prepare server message
memset(server_message, 0, sizeof(server_message));
;
// add my name in the back as response.
std::snprintf(server_message, sizeof(server_message), "%s%s", custom_message, strtok(client_message, ":"));
if (send(client_socket, server_message, sizeof(server_message), 0) == -1) {
perror("Failed to send message");
close(client_socket);
close(server_socket);
return 1;
}
printf("Response sent to client: %s\n", server_message);
// Close the socket
close(client_socket);
close(server_socket);
return 0;
}