#include #include #include #include // open ssl #include #include #include #include // for perror() #include // for close() #include #include #include // for atoi() #include // load environment variables from .env file, and additional helper functions #include "helper.h" using std::string; using std::vector; int main(void) { printf("Server starting...\n"); load_env(".env"); // Declare variables const char *server_ip = getenv("SERVER_IP"); const int server_port = atoi(getenv("SERVER_PORT")); char client_message[2048]; char server_message[2048]; const char *custom_message_success = "Server: Hello from server, message authenticated!\n"; const char *custom_message_failed = "Server: Hello from server, message failed authentication!\n"; // debug printf("Server starting at IP: %s, Port: %d\n", server_ip, server_port); // Create socket const int server_socket = socket(AF_INET, SOCK_STREAM, 0); if (server_socket == -1) { perror("Failed to create socket"); return 1; } // Bind to the set port and IP struct sockaddr_in server_addr; server_addr.sin_family = AF_INET; server_addr.sin_port = htons(server_port); inet_pton(AF_INET, server_ip, &server_addr.sin_addr); if (bind(server_socket, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) { perror("Failed to bind socket"); close(server_socket); return 1; } printf("Done with binding with IP: %s, Port: %d\n", server_ip, server_port); // Listen for clients: const char *client_ip = getenv("CLIENT_IP"); if (listen(server_socket, 1) == -1) { perror("Failed to listen on socket"); close(server_socket); return 1; } printf("Listening for incoming connections...\n"); // Accept an incoming connection struct sockaddr_in client_addr; socklen_t client_addr_len = sizeof(client_addr); int client_socket = accept(server_socket, (struct sockaddr *)&client_addr, &client_addr_len); if (client_socket == -1) { perror("Failed to accept connection"); close(server_socket); return 1; } printf("Client connected at IP: %s \n", client_ip); // clean exising buffer memset(client_message, 0, sizeof(client_message)); // store message history, for HMAC calculation // msg on odd is msg, and on even is corresponding HMAC vector message_history; // Receive client's message while (1) { // clean exising buffer memset(client_message, 0, sizeof(client_message)); ssize_t n = recv(client_socket, client_message, sizeof(client_message), 0); if (n == 0) break; if (n < 0) { perror("recv"); break; } if (strcmp((char *)client_message, "\\exit\n") == 0) break; printf("Msg from client: %s \n", byte_to_hex((unsigned char *)client_message, n)); // store message history for HMAC calculation message_history.push_back(string((char *)client_message, n)); // only respond after receiving both msg and HMAC if (message_history.size() % 2 == 1) continue; // check HMAC const string expected_hmac_str = message_history.back(); unsigned char expected_hmac[20]; memcpy(expected_hmac, expected_hmac_str.c_str(), 20); const string plaintext_str = message_history[message_history.size() - 2]; char plaintext_cstr[2048]; strcpy(plaintext_cstr, plaintext_str.c_str()); printf("Plaintext: %s, string length: %d\n", byte_to_hex((unsigned char *)plaintext_cstr, strlen(plaintext_cstr)), strlen(plaintext_cstr)); unsigned char calculated_hmac[20]; memset(calculated_hmac, 0, sizeof(calculated_hmac)); cal_hmac(calculated_hmac, plaintext_cstr); if (memcmp(expected_hmac, calculated_hmac, 20) != 0) { fprintf(stderr, "HMAC mismatch\n, expected: %s, calculated: %s\n", byte_to_hex(expected_hmac, 20), byte_to_hex(calculated_hmac, 20)); memcpy(server_message, custom_message_failed, strlen(custom_message_failed)); ; } else { memcpy(server_message, custom_message_success, strlen(custom_message_success)); ; } // Respond to client // prepare server message size_t reply_len = strlen(server_message); if (send(client_socket, server_message, reply_len, 0) == -1) { perror("Send failed"); break; } printf("Response sent to client: %s\n", server_message); } // Close the socket close(client_socket); close(server_socket); return 0; }