init
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60
helper.cpp
Normal file
60
helper.cpp
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@@ -0,0 +1,60 @@
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// load environment variables from .env file
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#include <fstream>
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#include <cstdlib>
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#include <string>
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#include <cstring>
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void load_env(char const* path)
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{
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std::ifstream f(path);
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std::string line;
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while (std::getline(f, line))
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{
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if (line.empty() || line[0] == '#')
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continue;
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auto pos = line.find('=');
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if (pos == std::string::npos)
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continue;
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std::string key = line.substr(0, pos);
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std::string val = line.substr(pos + 1);
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#ifdef _WIN32
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_putenv_s(key.c_str(), val.c_str());
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#else
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setenv(key.c_str(), val.c_str(), 1);
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#endif
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}
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}
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// hex to byte helper function
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int hex_to_bytes_upper(const char *hex, unsigned char *out, size_t out_size)
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{
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size_t i = 0;
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while (hex[0] && hex[1])
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{
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if (i >= out_size)
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return -1;
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unsigned char h = hex[0];
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unsigned char l = hex[1];
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int hi = (h <= '9') ? (h - '0') : (h - 'A' + 10);
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int lo = (l <= '9') ? (l - '0') : (l - 'A' + 10);
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// minimal sanity check
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if (hi < 0 || hi > 15 || lo < 0 || lo > 15)
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return -1;
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out[i++] = (unsigned char)((hi << 4) | lo);
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hex += 2;
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}
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return (int)i;
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}
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char * byte_to_hex(unsigned char *bytes, size_t len)
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{
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char *hex = new char[len * 2 + 1];
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for (size_t i = 0; i < len; i++)
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{
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sprintf(hex + i * 2, "%02X", bytes[i]);
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}
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hex[len * 2] = '\0';
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return hex;
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}
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